Interfaces and factories for the base I2P SDK used to develop applications that communicate through I2P.

Implementation moved to net.i2p.client.impl in 0.9.21.

When a client application wants to communicate over I2P, the first thing it needs to do is get a {@link net.i2p.client.I2PClient} from the {@link net.i2p.client.I2PClientFactory}. If it does not already have a {@link net.i2p.data.Destination}, it must generate one with the {@link net.i2p.client.I2PClient#createDestination} before proceeding. Once it has one, it then creates an {@link net.i2p.client.I2PSession} which serves as the bridge to the I2P network, allowing it to send messages (via {@link net.i2p.client.I2PSession#sendMessage}) and receive messages (via {@link net.i2p.client.I2PSession#receiveMessage}). In addition, the client receives asynchronous notification of network activity by providing an implementation of {@link net.i2p.client.I2PSessionListener}.

This client package provides the basic necessity for communicating over I2P, but there are three other subpackages that are helpful. Specifically:

- {@link net.i2p.client.datagram} - for applications that want their messages to be both authenticated and repliable
- {@link net.i2p.client.naming} - for applications that want to resolve readable names into {@link net.i2p.data.Destination}s
- net.i2p.client.streaming - for applications that want to use a streaming API to provide reliable in order message delivery (note: the streaming library is packaged seperate from the main SDK - in the mstreaming.jar and streaming.jar)

The {@link net.i2p.client.I2PSession} implementation itself communicates with the I2P router by the I2CP (the client protocol).